Difference between revisions of "317 Protocol"

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|}
 
|}
  
===Client -> Server Packets===
 
  
{| border=2
 
|-
 
! Opcode
 
! Type
 
! Length (bytes)
 
! Name
 
! Description
 
|-
 
| 0
 
| FIXED
 
| 0
 
| [[317:Idle|Idle]]
 
| Sent when there are no actions being performed by the player for this cycle.
 
|-
 
| 3
 
| FIXED
 
| 1
 
| [[317:Focus change|Focus change]]
 
| Sent when the game client window goes out of focus.
 
|-
 
| 4
 
| VARIABLE BYTE
 
| N/A
 
| [[317:Chat|Chat]]
 
| Sent when the player enters a chat message.
 
|-
 
| 41
 
| FIXED
 
| 6
 
| [[317:Equip item|Equip item]]
 
| Sent when a player equips an item.
 
|-
 
| 43
 
| FIXED
 
| 6
 
| [[317:Bank 10 items|Bank 10 items]]
 
| Sent when a player banks 10 of a certain item.
 
|-
 
| 70
 
| FIXED
 
| 6
 
| [[317:Object action 3|Object action 3]]
 
| Sent when the player clicks the third action available for an object.
 
|-
 
| 73
 
| FIXED
 
| 2
 
| [[317:Trade request|Trade request]]
 
| Sent when a player requests a trade with another player.
 
|-
 
| 86
 
| FIXED
 
| 4
 
| [[317:Camera movement|Camera movement]]
 
| Sent when the player moves the camera.
 
|-
 
| 87
 
| FIXED
 
| 6
 
| [[317:Drop item|Drop item]]
 
| Sent when a player wants to drop an item onto the ground.
 
|-
 
| 98
 
| VARIABLE_BYTE
 
| N/A
 
| [[317:Walk on command|Walk on command]]
 
| Sent when the player should walk somewhere according to a certain action performed, such as clicking an object.
 
|-
 
| 103
 
| VARIABLE_BYTE
 
| N/A
 
| [[317:Player command|Player command]]
 
| Sent when the player enters a command in the chat box (i.e. "::command")
 
|-
 
| 117
 
| FIXED
 
| 6
 
| [[317:Bank 5 items|Bank 5 items]]
 
| Sent when a player banks 5 of a certain item.
 
|-
 
| 121
 
| FIXED
 
| 0
 
| [[317:Loading finished|Loading finished]]
 
| Sent when the client finishes loading a map region.
 
|-
 
| 122
 
| FIXED
 
| 6
 
| [[317:Item action 1|Item action 1]]
 
| Sent when the player clicks the first option of an item, such as "Bury" for bones.
 
|-
 
| 129
 
| FIXED
 
| 6
 
| [[317:Bank all items|Bank all items]]
 
| Sent when a player banks all of a certain item that they have in their inventory.
 
|-
 
| 132
 
| FIXED
 
| 6
 
| [[317:Object action 1|Object action 1]]
 
| Sent when the player clicks the first option of an object, such as "Cut" for trees.
 
|-
 
| 135
 
| FIXED
 
| 6
 
| [[317:Bank X items part-1|Bank X items part-1]]
 
| Sent when a player requests to bank an X amount of items.
 
|-
 
| 139
 
| FIXED
 
| 2
 
| [[317:Trade answer|Trade answer]]
 
| Sent when a player answers a trade request from another player.
 
|-
 
| 145
 
| FIXED
 
| 6
 
| [[317:Unequip item|Unequip item]]
 
| Sent when a player unequips an item.
 
|-
 
| 164
 
| VARIABLE_BYTE
 
| N/A
 
| [[317:Regular walk|Regular walk]]
 
| Sent when the player walks regularly.
 
|-
 
| 185
 
| FIXED
 
| 2
 
| [[317:Button click|Button click]]
 
| Sent when a player clicks an in-game button.
 
|-
 
| 202
 
| FIXED
 
| 0
 
| [[317:Idle logout|Idle logout]]
 
| Sent when the player has become idle and should be logged out.
 
|-
 
| 208
 
| FIXED
 
| 10
 
| [[317:Bank X items part-2|Bank X items part-2]]
 
| Sent when a player enters an X amount of items they want to bank.
 
|-
 
| 214
 
| FIXED
 
| 7
 
| [[317:Move item|Move item]]
 
| Moves an item from one interface to another.
 
|-
 
| 236
 
| FIXED
 
| 6
 
| [[317:Pickup ground item|Pickup ground item]]
 
| Sent when the player picks up an item from the ground.
 
|-
 
| 241
 
| FIXED
 
| 4
 
| [[317:Mouse click|Mouse click]]
 
| Sent when the player clicks somewhere on the game screen.
 
|-
 
| 248
 
| VARIABLE_BYTE
 
| N/A
 
| [[317:Map walk|Map walk]]
 
| Sent when the player walks using the map. Has 14 additional (assumed to be anticheat) bytes added to the end of it that are ignored.
 
|-
 
| 252
 
| FIXED
 
| 6
 
| [[317:Object action 2|Object action 2]]
 
| Sent when the player clicks the second action available for an object.
 
|-
 
|}
 
  
 
== Links ==
 
== Links ==
  
 
* [http://pastebin.com/m2b43f865 Refactored login method clientside]
 
* [http://pastebin.com/m2b43f865 Refactored login method clientside]

Revision as of 05:09, 20 August 2009

Login Protocol

Stub

This article is a stub. You can help RuneWiki by expanding it.


Response Codes

Towards the end of the login procedure, we send different values to the client to allow or deny a login. The various values show different messages on the login box on the client or do something internally.

Value Response
-1 Waits for 2000ms and tries again while counting failures.
0 Exchanges session keys, player name, password, etc.
1 Waits for 2000ms and tries again.
2 Client made a successful login.
3 "Invalid username or password."
4 "Your account has been disabled. Please check your message-center for details."
5 "Your account is already logged in. Try again in 60 secs..."
6 "RuneScape has been updated! Please reload this page."
7 "This world is full. Please use a different world."
8 "Unable to connect. Login server offline."
9 "Login limit exceeded. Too many connections from your address."
10 "Unable to connect. Bad session id."
11 "Login server rejected session. Please try again."
12 "You need a members account to login to this world. Please subscribe, or use a different world."
13 "Could not complete login. Please try using a different world."
14 "The server is being updated. Please wait 1 minute and try again."
15 N/A
16 "Login attempts exceeded. Please wait 1 minute and try again."
17 "You are standing in a members-only area. To play on this world move to a free area first."
20 "Invalid loginserver requested. Please try using a different world."
21 "You have only just left another world. Your profile will be transferred in: (number) seconds."
None of the above "Unexpected server response. Please try using a different world."

Game Protocol

(description)

Server -> Client Packets

Opcode Type Length (bytes) Name Description
1 FIXED 0 Animation reset Resets all animations in the immediate area.
68 FIXED 0 Reset button state Resets the button state for all buttons.
71 FIXED 3 Send sidebar interface Assigns an interface to one of the tabs in the game sidebar.
73 FIXED 4 Load map region Loads a new map region.
97 FIXED 2 Show interface Displays a normal interface.
107 FIXED 0 Reset camera Resets the camera position.
109 FIXED 0 Logout Disconnects the client from the server.
110 FIXED 1 Run energy Sends the players run energy level.
114 FIXED 2 System update Sends how many seconds until a 'System Update.'
122 FIXED 4 Interface color Changes the color of an interface.
126 VARIABLE_SHORT N/A Send text Attaches text to an interface.
164 FIXED 2 Chat interface Shows an interface in the chat box.
176 FIXED 10 Open welcome screen Displays the welcome screen.
206 FIXED 3 Chat settings Sends the chat privacy settings.
208 FIXED 2 Walkable interface Displays an interface in walkable mode.
219 FIXED 0 Clear screen Clears the screen of all open interfaces.
240 FIXED 2 Weight Sends the players weight amount.
241 VARIABLE_SHORT N/A Construct map region Constructs a dynamic map region using a palette of 8*8 tiles.
246 FIXED 2 Interface item Displays an item model inside an interface.
249 FIXED 3 Initialize player Sends the player's membership status and their current index on the server's player list.
253 VARIABLE_BYTE N/A Send message Sends a server message (e.g. 'Welcome to RuneScape') or trade/duel request.


Links