Difference between revisions of "317 Protocol"

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m (Reverted edits by 98.122.53.155 (Talk) to last version by William)
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==Game Protocol==
 +
(description)
 +
<br/>
 +
===Server -> Client Packets===
  
 +
{| border=2
 +
|-
 +
! Opcode
 +
! Type
 +
! Length (bytes)
 +
! Name
 +
! Description
 +
|-
 +
| 1
 +
| FIXED
 +
| 0
 +
| [[317:Animation reset|Animation reset]]
 +
| Resets all animations in the immediate area.
 +
|-
 +
| 68
 +
| FIXED
 +
| 0
 +
| [[317:Reset button state|Reset button state]]
 +
| Resets the button state for all buttons.
 +
|-
 +
| 71
 +
| FIXED
 +
| 3
 +
| [[317:Send sidebar interface|Send sidebar interface]]
 +
| Assigns an interface to one of the tabs in the game sidebar.
 +
|-
 +
| 73
 +
| FIXED
 +
| 4
 +
| [[317:Load map region|Load map region]]
 +
| Loads a new map region.
 +
|-
 +
| 97
 +
| FIXED
 +
| 2
 +
| [[317:Show interface|Show interface]]
 +
| Displays a normal interface.
 +
|-
 +
| 107
 +
| FIXED
 +
| 0
 +
| [[317:Reset camera|Reset camera]]
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| Resets the camera position.
 +
|-
 +
| 109
 +
| FIXED
 +
| 0
 +
| [[317:Logout|Logout]]
 +
| Disconnects the client from the server.
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|-
 +
| 110
 +
| FIXED
 +
| 1
 +
| [[317:Run energy|Run energy]]
 +
| Sends the players run energy level.
 +
|-
 +
| 114
 +
| FIXED
 +
| 2
 +
| [[317:System update|System update]]
 +
| Sends how many seconds until a 'System Update.'
 +
|-
 +
| 122
 +
| FIXED
 +
| 4
 +
| [[317:Interface color|Interface color]]
 +
| Changes the color of an interface.
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|-
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| 126
 +
| VARIABLE_SHORT
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| N/A
 +
| [[317:Send text|Send text]]
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| Attaches text to an interface.
 +
|-
 +
| 164
 +
| FIXED
 +
| 2
 +
| [[317:Chat interface|Chat interface]]
 +
| Shows an interface in the chat box.
 +
|-
 +
| 176
 +
| FIXED
 +
| 10
 +
| [[317:Open welcome screen|Open welcome screen]]
 +
| Displays the welcome screen.
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|-
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| 206
 +
| FIXED
 +
| 3
 +
| [[317:Chat settings|Chat settings]]
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| Sends the chat privacy settings.
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|-
 +
| 208
 +
| FIXED
 +
| 2
 +
| [[317:Walkable interface|Walkable interface]]
 +
| Displays an interface in walkable mode.
 +
|-
 +
| 219
 +
| FIXED
 +
| 0
 +
| [[317:Clear screen|Clear screen]]
 +
| Clears the screen of all open interfaces.
 +
|-
 +
| 240
 +
| FIXED
 +
| 2
 +
| [[317:Weight|Weight]]
 +
| Sends the players weight amount.
 +
|-
 +
| 241
 +
| VARIABLE_SHORT
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| N/A
 +
| [[317:Construct map region|Construct map region]]
 +
| Constructs a dynamic map region using a palette of 8*8 tiles.
 +
|-
 +
| 246
 +
| FIXED
 +
| 2
 +
| [[317:Interface item|Interface item]]
 +
| Displays an item model inside an interface.
 +
|-
 +
| 249
 +
| FIXED
 +
| 3
 +
| [[317:Initialize player|Initialize player]]
 +
| Sends the player's membership status and their current index on the server's player list.
 +
|-
 +
| 253
 +
| VARIABLE_BYTE
 +
| N/A
 +
| [[317:Send message|Send message]]
 +
| Sends a server message (e.g. 'Welcome to RuneScape') or trade/duel request.
 +
|-
 +
|}
 +
 +
===Client -> Server Packets===
 +
 +
{| border=2
 +
|-
 +
! Opcode
 +
! Type
 +
! Length (bytes)
 +
! Name
 +
! Description
 +
|-
 +
| 0
 +
| FIXED
 +
| 0
 +
| [[317:Idle|Idle]]
 +
| Sent when there are no actions being performed by the player for this cycle.
 +
|-
 +
| 3
 +
| FIXED
 +
| 1
 +
| [[317:Focus change|Focus change]]
 +
| Sent when the game client window goes out of focus.
 +
|-
 +
| 4
 +
| VARIABLE BYTE
 +
| N/A
 +
| [[317:Chat|Chat]]
 +
| Sent when the player enters a chat message.
 +
|-
 +
| 41
 +
| FIXED
 +
| 6
 +
| [[317:Equip item|Equip item]]
 +
| Sent when a player equips an item.
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|-
 +
| 43
 +
| FIXED
 +
| 6
 +
| [[317:Bank 10 items|Bank 10 items]]
 +
| Sent when a player banks 10 of a certain item.
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|-
 +
| 70
 +
| FIXED
 +
| 6
 +
| [[317:Object action 3|Object action 3]]
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| Sent when the player clicks the third action available for an object.
 +
|-
 +
| 73
 +
| FIXED
 +
| 2
 +
| [[317:Trade request|Trade request]]
 +
| Sent when a player requests a trade with another player.
 +
|-
 +
| 86
 +
| FIXED
 +
| 4
 +
| [[317:Camera movement|Camera movement]]
 +
| Sent when the player moves the camera.
 +
|-
 +
| 87
 +
| FIXED
 +
| 6
 +
| [[317:Drop item|Drop item]]
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| Sent when a player wants to drop an item onto the ground.
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|-
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| 98
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| VARIABLE_BYTE
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| N/A
 +
| [[317:Walk on command|Walk on command]]
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| Sent when the player should walk somewhere according to a certain action performed, such as clicking an object.
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|-
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| 103
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| VARIABLE_BYTE
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| N/A
 +
| [[317:Player command|Player command]]
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| Sent when the player enters a command in the chat box (i.e. "::command")
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|-
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| 117
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| FIXED
 +
| 6
 +
| [[317:Bank 5 items|Bank 5 items]]
 +
| Sent when a player banks 5 of a certain item.
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|-
 +
| 121
 +
| FIXED
 +
| 0
 +
| [[317:Loading finished|Loading finished]]
 +
| Sent when the client finishes loading a map region.
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|-
 +
| 122
 +
| FIXED
 +
| 6
 +
| [[317:Item action 1|Item action 1]]
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| Sent when the player clicks the first option of an item, such as "Bury" for bones.
 +
|-
 +
| 129
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| FIXED
 +
| 6
 +
| [[317:Bank all items|Bank all items]]
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| Sent when a player banks all of a certain item that they have in their inventory.
 +
|-
 +
| 132
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| FIXED
 +
| 6
 +
| [[317:Object action 1|Object action 1]]
 +
| Sent when the player clicks the first option of an object, such as "Cut" for trees.
 +
|-
 +
| 135
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| FIXED
 +
| 6
 +
| [[317:Bank X items part-1|Bank X items part-1]]
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| Sent when a player requests to bank an X amount of items.
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|-
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| 139
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| FIXED
 +
| 2
 +
| [[317:Trade answer|Trade answer]]
 +
| Sent when a player answers a trade request from another player.
 +
|-
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| 145
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| FIXED
 +
| 6
 +
| [[317:Unequip item|Unequip item]]
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| Sent when a player unequips an item.
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|-
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| 164
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| VARIABLE_BYTE
 +
| N/A
 +
| [[317:Regular walk|Regular walk]]
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| Sent when the player walks regularly.
 +
|-
 +
| 185
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| FIXED
 +
| 2
 +
| [[317:Button click|Button click]]
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| Sent when a player clicks an in-game button.
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|-
 +
| 202
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| FIXED
 +
| 0
 +
| [[317:Idle logout|Idle logout]]
 +
| Sent when the player has become idle and should be logged out.
 +
|-
 +
| 208
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| FIXED
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| 10
 +
| [[317:Bank X items part-2|Bank X items part-2]]
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| Sent when a player enters an X amount of items they want to bank.
 +
|-
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| 214
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| FIXED
 +
| 7
 +
| [[317:Move item|Move item]]
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| Moves an item from one interface to another.
 +
|-
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| 236
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| FIXED
 +
| 6
 +
| [[317:Pickup ground item|Pickup ground item]]
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| Sent when the player picks up an item from the ground.
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|-
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| 241
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| FIXED
 +
| 4
 +
| [[317:Mouse click|Mouse click]]
 +
| Sent when the player clicks somewhere on the game screen.
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|-
 +
| 248
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| VARIABLE_BYTE
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| N/A
 +
| [[317:Map walk|Map walk]]
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| Sent when the player walks using the map. Has 14 additional (assumed to be anticheat) bytes added to the end of it that are ignored.
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|-
 +
| 252
 +
| FIXED
 +
| 6
 +
| [[317:Object action 2|Object action 2]]
 +
| Sent when the player clicks the second action available for an object.
 +
|-
 +
|}
  
 
== Links ==
 
== Links ==
  
 
* [http://pastebin.com/m2b43f865 Refactored login method clientside]
 
* [http://pastebin.com/m2b43f865 Refactored login method clientside]

Revision as of 07:20, 20 August 2009

Login Protocol

Stub

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Response Codes

Towards the end of the login procedure, we send different values to the client to allow or deny a login. The various values show different messages on the login box on the client or do something internally.

Value Response
-1 Waits for 2000ms and tries again while counting failures.
0 Exchanges session keys, player name, password, etc.
1 Waits for 2000ms and tries again.
2 Client made a successful login.
3 "Invalid username or password."
4 "Your account has been disabled. Please check your message-center for details."
5 "Your account is already logged in. Try again in 60 secs..."
6 "RuneScape has been updated! Please reload this page."
7 "This world is full. Please use a different world."
8 "Unable to connect. Login server offline."
9 "Login limit exceeded. Too many connections from your address."
10 "Unable to connect. Bad session id."
11 "Login server rejected session. Please try again."
12 "You need a members account to login to this world. Please subscribe, or use a different world."
13 "Could not complete login. Please try using a different world."
14 "The server is being updated. Please wait 1 minute and try again."
15 N/A
16 "Login attempts exceeded. Please wait 1 minute and try again."
17 "You are standing in a members-only area. To play on this world move to a free area first."
20 "Invalid loginserver requested. Please try using a different world."
21 "You have only just left another world. Your profile will be transferred in: (number) seconds."
None of the above "Unexpected server response. Please try using a different world."

Game Protocol

(description)

Server -> Client Packets

Opcode Type Length (bytes) Name Description
1 FIXED 0 Animation reset Resets all animations in the immediate area.
68 FIXED 0 Reset button state Resets the button state for all buttons.
71 FIXED 3 Send sidebar interface Assigns an interface to one of the tabs in the game sidebar.
73 FIXED 4 Load map region Loads a new map region.
97 FIXED 2 Show interface Displays a normal interface.
107 FIXED 0 Reset camera Resets the camera position.
109 FIXED 0 Logout Disconnects the client from the server.
110 FIXED 1 Run energy Sends the players run energy level.
114 FIXED 2 System update Sends how many seconds until a 'System Update.'
122 FIXED 4 Interface color Changes the color of an interface.
126 VARIABLE_SHORT N/A Send text Attaches text to an interface.
164 FIXED 2 Chat interface Shows an interface in the chat box.
176 FIXED 10 Open welcome screen Displays the welcome screen.
206 FIXED 3 Chat settings Sends the chat privacy settings.
208 FIXED 2 Walkable interface Displays an interface in walkable mode.
219 FIXED 0 Clear screen Clears the screen of all open interfaces.
240 FIXED 2 Weight Sends the players weight amount.
241 VARIABLE_SHORT N/A Construct map region Constructs a dynamic map region using a palette of 8*8 tiles.
246 FIXED 2 Interface item Displays an item model inside an interface.
249 FIXED 3 Initialize player Sends the player's membership status and their current index on the server's player list.
253 VARIABLE_BYTE N/A Send message Sends a server message (e.g. 'Welcome to RuneScape') or trade/duel request.

Client -> Server Packets

Opcode Type Length (bytes) Name Description
0 FIXED 0 Idle Sent when there are no actions being performed by the player for this cycle.
3 FIXED 1 Focus change Sent when the game client window goes out of focus.
4 VARIABLE BYTE N/A Chat Sent when the player enters a chat message.
41 FIXED 6 Equip item Sent when a player equips an item.
43 FIXED 6 Bank 10 items Sent when a player banks 10 of a certain item.
70 FIXED 6 Object action 3 Sent when the player clicks the third action available for an object.
73 FIXED 2 Trade request Sent when a player requests a trade with another player.
86 FIXED 4 Camera movement Sent when the player moves the camera.
87 FIXED 6 Drop item Sent when a player wants to drop an item onto the ground.
98 VARIABLE_BYTE N/A Walk on command Sent when the player should walk somewhere according to a certain action performed, such as clicking an object.
103 VARIABLE_BYTE N/A Player command Sent when the player enters a command in the chat box (i.e. "::command")
117 FIXED 6 Bank 5 items Sent when a player banks 5 of a certain item.
121 FIXED 0 Loading finished Sent when the client finishes loading a map region.
122 FIXED 6 Item action 1 Sent when the player clicks the first option of an item, such as "Bury" for bones.
129 FIXED 6 Bank all items Sent when a player banks all of a certain item that they have in their inventory.
132 FIXED 6 Object action 1 Sent when the player clicks the first option of an object, such as "Cut" for trees.
135 FIXED 6 Bank X items part-1 Sent when a player requests to bank an X amount of items.
139 FIXED 2 Trade answer Sent when a player answers a trade request from another player.
145 FIXED 6 Unequip item Sent when a player unequips an item.
164 VARIABLE_BYTE N/A Regular walk Sent when the player walks regularly.
185 FIXED 2 Button click Sent when a player clicks an in-game button.
202 FIXED 0 Idle logout Sent when the player has become idle and should be logged out.
208 FIXED 10 Bank X items part-2 Sent when a player enters an X amount of items they want to bank.
214 FIXED 7 Move item Moves an item from one interface to another.
236 FIXED 6 Pickup ground item Sent when the player picks up an item from the ground.
241 FIXED 4 Mouse click Sent when the player clicks somewhere on the game screen.
248 VARIABLE_BYTE N/A Map walk Sent when the player walks using the map. Has 14 additional (assumed to be anticheat) bytes added to the end of it that are ignored.
252 FIXED 6 Object action 2 Sent when the player clicks the second action available for an object.

Links