Difference between revisions of "508 Protocol"

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==Packets==
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==Login Protocol==
===Server to Client packets===
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(Needs documentation)
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==Game Protocol==
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(Needs documentation)
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===Server -> Client Packets===
 
{| border=2
 
{| border=2
 
|-
 
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==Client to Server packets==
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===Client -> Server Packets===
TODO
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{| border=2
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|-
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! Opcode
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! Type
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! Length (bytes)
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! Name
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! Description
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|-
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|}

Latest revision as of 17:03, 11 October 2009

Stub

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Login Protocol

(Needs documentation)

Game Protocol

(Needs documentation)

Server -> Client Packets

Opcode Type Length (bytes) Name Description
8 FIXED 2 System update Displays the system update counter on the player's client.
93 FIXED 7 Send interface
99 FIXED 1 Run energy Sets the players run energy.
104 FIXED 0 Logout Logs the player out.
217 FIXED 6 Send skill levels Sends the player's skill levels to the client to be drawn on the skill tab.
218 VARIABLE BYTE N/A Send message Writes a string to the client's chat box.
239 FIXED 3 Set window pane
252 VARIABLE BYTE N/A Send player option

Client -> Server Packets

Opcode Type Length (bytes) Name Description