Difference between revisions of "Data Types"
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| 3 | | 3 | ||
| (value[0] << 24) + (value[1] << 16) + value[2] | | (value[0] << 24) + (value[1] << 16) + value[2] | ||
− | | putbyte(value >> 24);putbyte(value >> 16);putbyte(value);} | + | | putbyte(value >> 24);putbyte(value >> 16);putbyte(value); |
− | + | |} | |
Additionally, RuneScape also uses two additional integers (named int 1 and int 2). | Additionally, RuneScape also uses two additional integers (named int 1 and int 2). |
Revision as of 10:21, 22 September 2009
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Introduction
RuneScape uses a number of standard and non-standard data types.
Non Standard Data Types
winterLove name | JaGeX name | Read transformation | Write transformation |
---|---|---|---|
Special A | Unknown | value - 128 | value + 128 |
Special C | Unknown | 0 - value | 0 - value |
Special S | Unknown | 128 - value | 128 - value |
SpaceSaverA | smarts | (value[0] < 128) ? (((value[0] - 128)<<8)+value[1]) : value[0] | if(value < 128) putword(value+32768) else putbyte(value); |
SpaceSaverB | smart | ((value[0]<<8)+value[1]) - 49152 | if(i < 64 && i >= -64) putbyte(i + 64) else if(i < 16384 && i >= -16384) putword(i + 49152); |
tribyte / RGBColour / 3Byte / int3 | 3 | (value[0] << 24) + (value[1] << 16) + value[2] | putbyte(value >> 24);putbyte(value >> 16);putbyte(value); |
Additionally, RuneScape also uses two additional integers (named int 1 and int 2).