Difference between revisions of "Talk:Lists"

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We do not need different lists for items, npcs, graphics, animations, etc as they are all the same. The only thing that has changed between old and new engine clients is interface ids afaik. --[[User:Graham|Graham]] 12:33, 12 October 2009 (UTC)
 
We do not need different lists for items, npcs, graphics, animations, etc as they are all the same. The only thing that has changed between old and new engine clients is interface ids afaik. --[[User:Graham|Graham]] 12:33, 12 October 2009 (UTC)
  
Not necessarily, new item/object/etc IDs are added after each new release. So it would be more useful to just provide one long list and then have a subsection of where each release ended. For example, I think 377 ends at 7955 with items IIRC.
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Not necessarily, new item/object/etc IDs are added after each new release. So it would be more useful to just provide one long list and then have a subsection of where each release ended. For example, I think 377 ends at 7955 with items IIRC.--[[User:Jim|Jim]] 16:53, 12 October 2009 (UTC)

Latest revision as of 16:53, 12 October 2009

We do not need different lists for items, npcs, graphics, animations, etc as they are all the same. The only thing that has changed between old and new engine clients is interface ids afaik. --Graham 12:33, 12 October 2009 (UTC)

Not necessarily, new item/object/etc IDs are added after each new release. So it would be more useful to just provide one long list and then have a subsection of where each release ended. For example, I think 377 ends at 7955 with items IIRC.--Jim 16:53, 12 October 2009 (UTC)